Academic Projects

Here you'll find an academic project portfolio focused on the development and improved user experience of Niantic's "Pokemon Go!" The portfolio includes a requirements analysis, heuristics analysis, testing, and prototypes for re-design of existing features. Created Summer 2023 for Psychology of Human-Computer Interaction course.

Requirements: While analyzing the application and video game Pokemon Go, I was able to identify and define 13 individual requirements. These requirements include both functional and UX requirements, an example of a functional requirement may be the GPS system, while a UX requirement could be the augmented reality camera.

To the left is a complete list of all requirements identified, their classification, as well as a subsequent ranking based on importance to the system.

User Journey: The first step in this project was to signify and categorize the functionality and UX design in the app through the requirements. The second was to identify possible user journeys that are possible, as seen below

Design: I decided on what functions and aspects of the game I needed to work on based on my testing of the functionality and walkthrough of the game itself. It led me to decide that the main requirements in the design are Directions, Restricted Areas, AR access, and Pokemon Information. All designs created in Figma.

Directions

Augmented Reality Access

Heuristics: Using the 10 heuristics of inclusive design, I performed a heuristics analysis on all requirements identified. This was done to find possible areas of improvement, and gain a better understanding of Niantec’s design.

Restricted Areas

Pokemon Information

Testing and Recommendations